Game

Attacker / Changeling
Freezer
Offensive spells build a damage bonus. Can slow and imprison players.
Overview
- Recommended weapon
- Gloves
- Main weapon skill
- Strength
- Class teacher
- King Cold
- Role bonus
- Increased critical chance; rage adds more
Growth per level
Combat power
Power compares configured final forms, including the blocked level-420 forms. Equipment, skills and buffs are excluded.
Class profile
Editorial ratings based on final-form stats and class mechanics, on a 0-10 scale.
- Sustain damage9/10
- High melee power keeps damage steady between spells.
- Burst damage8/10
- Ruthlessness strengthens qualifying spell hits.
- Survivability7/10
- Good health and physical resistance, but lower ki resistance.
- Solo gameplay8/10
- A mix of area and targeted spells, with an enemy slow.
- Team gameplay9/10
- Dread Sphere helps ki attackers; imprisonment controls players but protects them from damage.
Passive & specials

Passive
Ruthlessness
Aggressive casts build stacks. At five stacks, the next qualifying non-weapon hit gains damage and resets them. Multi-hit spells affect the timing.

Level 20
Kaioken
Toggle a boost to melee, ranged and ki damage. Drains 200 ki every 2 seconds and ends below 300 ki.
Learn from North Kai
Level 130
Dread Sphere
Reduce nearby enemies' ki resistance and movement speed for up to 15 seconds. Does not affect yourself or party allies. 60-second cooldown.

Level 200
Imprisonment Ball
Imprison a player for up to 10 seconds, blocking movement, spells and healing. The target is also protected from damage. 120-second cooldown.
Transformations
Use transform to advance in order. Each form requires 100 current ki and the listed rage; neither is spent upfront.
- Level 1

Freezer
Base form - Level 60

1st Form
Permanent0 rage required
0 ki / second - Level 130

2nd Form
Permanent0 rage required
0 ki / second - Level 200

3rd Form
Permanent0 rage required
0 ki / second - Level 320

Ultimate
Temporary0 rage required
5 ki / second - Level 420

Mecha
UnavailableRequires GT Sagas
Update 0.9.8
1st Form, 2nd Form and 3rd Form are permanent. Ultimate reverts to 3rd Form below 100 ki or on login. Permanent forms cannot revert. Transforming does not fully restore health or ki.
Techniques
Attacks listed below have a 1.5-second spell cooldown and a 1-second shared cooldown.
- Level1
Ki Blast
Basic targeted energy attack.
0 Endurance30 kiAutomatic - Level20
- Level25
Ki Wave
Basic energy wave with splash damage.
0 Endurance90 kiAutomatic - Level40
- Level65
- Level90
- Level140
- Level180
- Level230
Support, recovery & special techniques 11
- Level1
Aura
Toggle light and a visible aura.
0 Endurance5 kiAutomatic - Level1
Power Up
Recover health and ki while stationary and out of combat.
0 Endurance0 kiAutomatic - Level1
Power Down
Reduce current ki to 3% of maximum and stop Power Up.
0 EnduranceDischarges kiAutomatic - Level1
Dimensional Jump
Enter certain quest rifts. After Underworld Troubles progression, can hide ki detection for 3 minutes at an additional rage cost.
0 Endurance5 kiAutomatic / quest - Level8
Find Person
Use sense with a player name to locate them. Requires the relevant saga training.
- Level15
- Level20
- Level25
Barrier
Toggle shielding that redirects amplified incoming damage into ki. Ends at very low ki; damage exceeding available ki reaches health.
0 Endurance50 kiAutomatic - Level30
Gran Aura
Restore your health. Healing scales with character level and Ki Level.
- Level130
Dread Sphere
Reduce nearby enemies' ki resistance and movement speed for up to 15 seconds. Does not affect yourself or party allies. 60-second cooldown.
100 Endurance1,000 kiAutomatic - Level200
Imprisonment Ball
Imprison a player for up to 10 seconds, blocking movement, spells and healing. The target is also protected from damage. 120-second cooldown.
110 Endurance2,000 kiAutomatic
