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Dragon Ball World
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Freezer outfit

Attacker / Changeling

Freezer

Offensive spells build a damage bonus. Can slow and imprison players.

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Overview

Recommended weapon
Gloves
Main weapon skill
Strength
Class teacher
King Cold
Role bonus
Increased critical chance; rage adds more

Growth per level

Combat power

Power compares configured final forms, including the blocked level-420 forms. Equipment, skills and buffs are excluded.

Class profile

Editorial ratings based on final-form stats and class mechanics, on a 0-10 scale.

Freezer class profileSustain damage: 9 out of 10; Burst damage: 8 out of 10; Survivability: 7 out of 10; Solo gameplay: 8 out of 10; Team gameplay: 9 out of 10Sustaindamage9/10Burstdamage8/10Survivability7/10Sologameplay8/10Teamgameplay9/10
Sustain damage9/10
High melee power keeps damage steady between spells.
Burst damage8/10
Ruthlessness strengthens qualifying spell hits.
Survivability7/10
Good health and physical resistance, but lower ki resistance.
Solo gameplay8/10
A mix of area and targeted spells, with an enemy slow.
Team gameplay9/10
Dread Sphere helps ki attackers; imprisonment controls players but protects them from damage.

Passive & specials

  • Passive

    Ruthlessness

    Aggressive casts build stacks. At five stacks, the next qualifying non-weapon hit gains damage and resets them. Multi-hit spells affect the timing.

  • Level 20

    Kaioken

    Toggle a boost to melee, ranged and ki damage. Drains 200 ki every 2 seconds and ends below 300 ki.

    Learn from North Kai
  • Level 130

    Dread Sphere

    Reduce nearby enemies' ki resistance and movement speed for up to 15 seconds. Does not affect yourself or party allies. 60-second cooldown.

  • Level 200

    Imprisonment Ball

    Imprison a player for up to 10 seconds, blocking movement, spells and healing. The target is also protected from damage. 120-second cooldown.

Transformations

Use transform to advance in order. Each form requires 100 current ki and the listed rage; neither is spent upfront.

  1. Level 1Freezer Freezer outfit

    Freezer

    Base form
  2. Level 60Freezer 1st Form outfit

    1st Form

    Permanent

    0 rage required
    0 ki / second

  3. Level 130Freezer 2nd Form outfit

    2nd Form

    Permanent

    0 rage required
    0 ki / second

  4. Level 200Freezer 3rd Form outfit

    3rd Form

    Permanent

    0 rage required
    0 ki / second

  5. Level 320Freezer Ultimate outfit

    Ultimate

    Temporary

    0 rage required
    5 ki / second

  6. Level 420Freezer Mecha outfit

    Mecha

    Unavailable

    Requires GT Sagas
    Update 0.9.8

1st Form, 2nd Form and 3rd Form are permanent. Ultimate reverts to 3rd Form below 100 ki or on login. Permanent forms cannot revert. Transforming does not fully restore health or ki.

Techniques

Attacks listed below have a 1.5-second spell cooldown and a 1-second shared cooldown.

  • Level1

    Ki Blast

    Basic targeted energy attack.

    0 Endurance30 kiAutomatic
    Ki Blast spell profileArea: Small Area; Comfort: Targeted; Damage: Fixed DamageSmallAreaTargetedFixedDamage
  • Level20

    Death Beam

    Energy wave.

    25 Endurance70 kiKing Cold
    Death Beam spell profileArea: Medium Area; Comfort: Wave; Damage: High DamageMediumAreaWaveHighDamage
  • Level25

    Ki Wave

    Basic energy wave with splash damage.

    0 Endurance90 kiAutomatic
    Ki Wave spell profileArea: Medium Area; Comfort: Wave; Damage: High DamageMediumAreaWaveHighDamage
  • Level40

    Tsubi Kienzan

    Targeted energy attack.

    30 Endurance370 kiKing Cold
    Tsubi Kienzan spell profileArea: Large Area; Comfort: Targeted; Damage: Low DamageLargeAreaTargetedLowDamage
  • Level65

    Whirlwind Blow

    Area energy attack.

    60 Endurance650 kiKing Cold
    Whirlwind Blow spell profileArea: Medium Area; Comfort: Area Cast; Damage: Medium DamageMediumAreaAreaCastMediumDamage
  • Level90

    Eye Layzer

    Energy wave.

    80 Endurance700 kiKing Cold
    Eye Layzer spell profileArea: Small Area; Comfort: Wave; Damage: High DamageSmallAreaWaveHighDamage
  • Level140

    Death Ball

    Targeted energy attack.

    90 Endurance1,300 kiKing Cold
    Death Ball spell profileArea: Medium Area; Comfort: Targeted; Damage: Medium DamageMediumAreaTargetedMediumDamage
  • Level180

    Death Wave

    Energy wave.

    105 Endurance1,800 kiKing Cold
    Death Wave spell profileArea: Small Area; Comfort: Wave; Damage: High DamageSmallAreaWaveHighDamage
  • Level230

    Death Storm

    Area energy attack.

    120 Endurance2,300 kiKing Cold
    Death Storm spell profileArea: Medium Area; Comfort: Area Cast; Damage: Medium DamageMediumAreaAreaCastMediumDamage
Support, recovery & special techniques 11
  • Level1

    Aura

    Toggle light and a visible aura.

    0 Endurance5 kiAutomatic
  • Level1

    Power Up

    Recover health and ki while stationary and out of combat.

    0 Endurance0 kiAutomatic
  • Level1

    Power Down

    Reduce current ki to 3% of maximum and stop Power Up.

    0 EnduranceDischarges kiAutomatic
  • Level1

    Dimensional Jump

    Enter certain quest rifts. After Underworld Troubles progression, can hide ki detection for 3 minutes at an additional rage cost.

    0 Endurance5 kiAutomatic / quest
  • Level8

    Find Person

    Use sense with a player name to locate them. Requires the relevant saga training.

    0 Endurance20 kiMr Popo / quest
  • Level15

    Bukujutsu

    Increase movement speed for 90 seconds.

    20 Endurance100 kiDende
  • Level20

    Kaioken

    Toggle a damage boost with ongoing ki upkeep.

    0 Endurance300 kiNorth Kai
  • Level25

    Barrier

    Toggle shielding that redirects amplified incoming damage into ki. Ends at very low ki; damage exceeding available ki reaches health.

    0 Endurance50 kiAutomatic
  • Level30

    Gran Aura

    Restore your health. Healing scales with character level and Ki Level.

    35 EnduranceScales with levelDende
  • Level130

    Dread Sphere

    Reduce nearby enemies' ki resistance and movement speed for up to 15 seconds. Does not affect yourself or party allies. 60-second cooldown.

    100 Endurance1,000 kiAutomatic
  • Level200

    Imprisonment Ball

    Imprison a player for up to 10 seconds, blocking movement, spells and healing. The target is also protected from damage. 120-second cooldown.

    110 Endurance2,000 kiAutomatic